Dead By Daylight: 10 Horror Franchises We'd Love To See As DLC
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There are so many characters that seem to fall within a grey zone of being appropriate for Dead by Daylight . This writer would love to see the Aliens franchise represented, with a Xenomorph killer and Ellen Ripley combining a flash light onto a tool box with duct tape, but the idea may simply be too far into the genre of Science Fiction to fit into the game, even if horror elements are pres
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"Scooby Doo is near and dear to Behavior, we’ve made a few games over the years, so yes, it is something we have brought to the table a couple of times. Unfortunately, the Scooby Doo franchise is one that they absolutely now want to keep kid friendly forever. There have been a few exceptions, on Supernatural the TV show and the Scooby Apocalypse comic series, and maybe there was a time they were more open to that kind of thing, but no, there is no chance right now. But that sort of thing, yes, we are constantly looking at what else we can do. The Scooby Doo thing was obviously one of the first things we looked
It’s incredible this horror franchise doesn’t appear more in today’s video games. It has the right blend of gore, horrific atmosphere, and unique characters that seem like a shoe in for a DLC. Kristy Cotton would make a great survivor that fans could relate
As for what lies ahead, Côté was clear in saying that there were ideas in place, but nothing else he could share now. Catching a glimpse into how survivors and killers are chosen was a real treat, though it would have been fantastic to have the Scooby gang brought into the game with the unique Dead by Daylight spin players have come to know and l
On that note, Côté elaborated about one case that sits perfectly on a line that excludes him from making it into the game, at least for now, "Chucky for instance is comedy, much more than horror, but he’s still a horror icon. I don’t think he would fit as it, because he is too funny. The size is not a problem at all, we could do something, even the hooking we would make a way to make happen. That’s an example of likely just too far outside the genre to be us
Ripley would have to be the survivor with perks for sneaking and maybe a gadget or two for Killer detection/distraction. Having the Xenomorph as the Killer would be really fun, hard to see thanks to it’s black shell, deals damage with acidic blood whenever it’s damage by a pallet or something, and then be very, very sneaky. Think a multiplayer version of Alien Isolation and you get the i
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Perhaps even more than playing Dead by Daylight , its player base loves speculating about who the next survivors and killers will be to join in on the terrorizing fun that is sacrificing to, or escaping, the Entity. We recently had the opportunity to speak with Mathieu Côté, the game director for the game at Behavior Interactive, and he had some fascinating insight on how these characters are chosen, as well as why Scooby Doo and the Mystery Incorporated gang will likely never appear in the g
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Côté continued by explaining how from the beginning the developers of Dead by Daylight strived to create a unique world, and it was a challenge when they first introduced a licensed character instead of one of their own creations, "We didn’t want people to mistake our game for a Halloween game [the film franchise] game, we have to be Dead by Daylight. I think that when we brought in Michael Myers, we continued to create our own chapters, and we managed to create a brand that is strong and stands on its on. Dead by Daylight is not diluted when you add Freddy Krueger, it’s now become a playground where all of horror can live, which is something you don’t see in other places. I think the only other place where you saw as many of these characters interact is Mortal Komba
He concluded by stating that there is some room to experiment, but only because of the hard work put into creating what the game is today, "I think we could potentially push the boundaries of what can fit in DBD , to a certain extent, we’ve created something that is powerful enough to withstand a bit of stretchi
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